![]() They then return to Flamesgrace, where Ophilia and Lianna are reconciled.Ĭyrus starts off as a professor in Atlasdam, and we see him tutoring his two students: the young girl Therese, and Princess Mary. Lianna comes to her senses, and Ophilia manages to take down Mattias. Ophilia eventually manages to remind her of their father’s words when they were younger, and that all life must come to an end. Lianna hopes that by participating in the ritual, she’d be able to resurrect her father. When Ophilia wakes up, she learns that Lianna has gone to Wispermill.Īt Wispermill, she finds out that Mattias has been leading a cult that opposes the teachings of the Sacred Flame, and he plans to have Lianna assist him in a ritual to summon the Dark God Galdera. Lianna then drugs Ophilia and takes the flame away. ![]() However, just when she’s about to return to Flamesgrace, Lianna shows up to tell her that their father has passed away. Ophilia decides to confront the bandits herself, and she manages to rescue the girl. If he wanted to see her again, he would have to take the flame from Ophilia and deliver it to the kidnappers. In the cathedral, bishop Donovan appears distracted, and we later find out that his daughter was kidnapped. Ophilia’s next destination is Goldshore, where she meets Mattias again. Ophilia and Derryl chase after him, and she manages to protect the boys from a beast. While trying to locate it so that Derryl would forgive him, Emil ends up running into the forest. Derryl’s mother had passed away, and Emil misplaced her brooch. We'll make our way to the closest and work outward from there.In Saintsbridge, she meets a boy named Emil, who is having problems with his friends Derryl and Nate. You need to travel to these spots to investigate. If you pull up the world map you'll see that several locations around the world are coated in a thick, purple mist. The game gives you no help in doing this - though on the plus side, you can now change your party formation via the menu, without having to visit a Tavern. Now they've overrrun the world, and you need to figure out why. You've run into them before, during Ochette's final chapter, and there's a slight chance that you had them temporarily invade your game at random while exploring outdoor areas. Soon after waking up the team will be attacked by Shadowy creatures. Shadowy Shaggy Aurochs - Weak to Polearm, Dagger, Axe, Light.Shadowy Ratkin - Weak to Fire, Ice, Lightning, Wind, Light.Shadowy Peek-a-Book - Weak to Dagger, Axe, Lightning, Light.Shadowy Horse Fly - Weak to Polearm, Bow, Light.Shadowy Demon Jellyfish - Weak to Axe, Staff, Lightning, Light.Shadowy Demon Deer - Weak to Staff, Lightning, Light.Shadowy Animated Armor - Weak to Axe, Staff, Light.The team will wake up, having shared the same dream, and discover that the dawn isn't coming. at least until Sacred Flames worldwide, including the one in Flamechurch, start to go out. (Check the cover image of the game at this point. The rest of the party will show up soon after, and everybody will have a nice feast by moonlight. The chapter begins with Partitio and Agnea trying to light a fire. Using Path Actions to plunder NPCs in towns, particularly 'named' NPCs who you encountered during the game's chapters - they tend to have the best equipment.Unlocking all of the Jobs, including the advanced ones (Inventor, Armsmaster, Arcanist, and Conjurer). ![]() Exploring dungeons and collecting items.Completing Side Stories you haven't finished.Getting everyone in the party to at least around level 50ish - and that's everyone, not just the characters you prefer to use note that getting closer to 60 is probably wiser.You're stuck doing it once you begin the quest, and the world won't quite go back to the way it was once you're done, so if you have any unfinished business you should attend to it first. As the notice mentions, this is a one-way trip of sorts. Inspect the campfire and you'll receive a lengthy notice regarding the quest. South of the save point and on your left are steps to a small campsite. ![]() Once you've unlocked Journey for the Dawn you can trigger the quest by traveling to the Southern Cropdale Trail and looking for the save point. It's a tall order that will encompass the majority of your journey. This means you must recruit all eight characters, complete their storylines, and complete their Crossed Paths chapters with the other characters in the party. The final storyline quest in Octopath Traveler II, Journey for the Dawn only unlocks once you complete every other character-oriented quest in the game.
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